The problem is you want to see a game where the art design reflects real world realism. This isn't that, so move on.
But I don't actually need to explain this off realistically. Obviously, in this universe, the creator is going for high permeability of sexuality and that simply the idea of armor is enough for protection. That way you can be sexy whilst also being well protected for a different kind of badass altogether.
My only critique is that this has been done far too many times.
It's a semi-BDSM fantasy targeted towards teenage audiences, that's what it is.
... And even in a SFW fantasy, it wouldn't work that well... =u=; One, it objectifies the character. Two, it just looks kinda, well, silly. XD
If she's a thief, why she is a wearing single metal shoulder pad and a metal buster...or the metal leg armour for that matter?
Those pieces wouldn't be very flexible, and the belt looks pretty clunky as well. The sheer amount of gaps in the armour would leave her with no protection; in fact her heart abdomen are completely exposed. Even in fantasy most thieves will cover those areas, they just use lighter armour with more give. I get wanting something to look unique and all, but a lot of this outfit makes very little sense, unless the main focus here is for her to use seduction based abilities.
Thieves are about stealth and remaining unseen, or making a quick getaway if needs be. This outfit has so many bits that could get caught on something- such as the weird cufflinks and the smaller undone belts, that it would be more a hazard than anything else. The fact that the main colours on the front of it are red and sliver (from the armoured bits) wouldn't be good for sneaking about.
Yes and no. Clothes are a factor in any job that requires flexibility you need to be able to move freely. Look at an acrobat, the outfit will be form-fitting and fancy; however there will very little that gets in the way. Also why would a thief , or anyone for that matter, wants armour solely to kick people in the dick. The job of a thief is to be stealthy and not get caught. Kicks to the gonads do not mix well with that.
The fact that she is using merely bits and pieces is weird, it s like she picked random scraps of an armour set. Women's minds would think that's weird, just trust me on this one.
Most if my issue comes from the fact that the outfit makes no logical sense. Why would someone just pick upraised random pieces of armour, rather than a full set?
Why not just go with a light set of armour- such as leather, than mix and match?
Yes the set looks good, but it's all style and no substance. Call me boring, but I like armour that works well in the situations the character will be in. I like vitals being protecting or a reasonable explanation as to why they are not.
I'm not too sure where you got the idea from that the armor doesn't provide enough mobility - if anything it provides plenty. The armor placements being odd would be no surprise if it was used for combat. If she wouldn't use a part such as her left knee for close quarters, there would be no use in having plating in the area when she can dodge. This outfit provides a very light build with plating only in places that will be directly exposed during her attacks. The rest of her body remains un-plated in order to provide the maximum maneuverability required to both go on offence (kicks, jabs and stabs) and defense (dodges and parries). e.g. She is caught and attacked by a sword wielder. She is capable of dodging his attacks with ease thanks to minimum plating. When she kicks or knees there is no chance that the enemy would block the attack with his blade and slice off her leg in the process. She has the capability to attack with both arms and legs without any excess weight to slow her. What I'm trying to say is that the plating could serve more as an offence than a defense since she could dodge any attacks with that little armor. The "missing" parts aren't missing, they were just never of any use. As for the shoulder, usually that would be placed on the forward shoulder as seen here to block any passing swings to the neck and arm.
Some dangling parts and tassels weren't needed but when you can make an outfit like that then why the hell not go for it! It doesn't exactly make much of a difference.
If we were to discuss the color, the use of heels, the little dangling trinkets and the dagger's design, then I might agree with you but we are talking fantasy and that much I can let through for appeal.
Today's moral of this story - Think outside the box
It is completely possible to have cheesecake AND have useable outfits. Again all you'd have to do is use something similar to an acrobat's or runner's outfit, with some changes. The fact is that I have seen enough outfits like the one in the picture before; MMOs do it all the time. It's not thinking outside the box, it' s pandering; I have no problem with that but call a cigar a cigar.
I have seen many unique outfits that have coverage, look at series such as Dark Souls and The Elder Scrolls. The armour is the same of men and women, bar some details. And heck if you want cheesecake go for it, just try to be less obivious about it or admit it.
There's no lesson here, we just have different views.
Also I donīt see how this guys concept art can be degrading in anyway, as a matter of fact itīs quite the opposite, heīs portraying a strong, brave, agile and proud non-submissive female, that would probably go into battle.
I hope you realize that you cannot really talk about using realism into a fantasy character.
And if she is a thief, why the hell does she wear high heels?
Honestly, this is way too sexualized for a believeable "Thief"